
Next up
Preview of the first chapter's theme and motif.
I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower
Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.
Here's the new enemy so far. I only made her idle animations, so I'll be moving onto her attacks. This little gal is Accelyte, a traffic enforcer. She can also cast incantations, as her hand signals can do more than what it usually do.
@TheGamingGoru is a Jolter to Watch and artist who loves making fun cartoon and video game art! Follow @TheGamingGoru
before the quest ends on April 29 and you'll get Coins!
My apologies for the lack of posts in here. I'll be planning to move this game to a new page for Mekanikko, while maintaining this page in its final state for Mayhem Master.
New main menu for better optimization and reduced memory size.
Meet the enchanted traffic enforcer, Accelyte!
She'll introduce the player to Yellow Bullets (originally blue) for the first time. Her attacks focus on your mouse cursor for damage, while sneaking in some cheeky shots at Auton.
@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33
before the quest ends on September 23 and you'll get Coins!
Working on the new Chapter One in Mekanikko. Here's a preview of these upcoming colorful characters that you'll meet in the future!
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