
Next up
My apologies for the lack of posts in here. I'll be planning to move this game to a new page for Mekanikko, while maintaining this page in its final state for Mayhem Master.
Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.
Working on the new Chapter One in Mekanikko. Here's a preview of these upcoming colorful characters that you'll meet in the future!
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
New main menu for better optimization and reduced memory size.
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
A new enemy approaches...
Hey guys, I'll be taking a break for a while.
Drawing commissions to keep myself afloat while handling my thesis in my university. I hope you guys understand. I'll be seeing you all in the next build.
@TheGamingGoru is a Jolter to Watch and artist who loves making fun cartoon and video game art! Follow @TheGamingGoru
before the quest ends on April 29 and you'll get Coins!
Preview of the first chapter's theme and motif.
I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower
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