Loading...
46
2 years ago

A reload animation I made. Model belongs to mixamo.com sadly.

I still have to animate the part where you chamber the round near the end of the animation. Made in blender but will be ported to unreal.




2 comments

Loading...

Next up

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

My friend made this crazy high quality horror game….

yall should check it out and give it a follow

https://gamejolt.com/games/creepybastardd/1026703/followers

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center

Trailer is in the works, we're gathering footage.

Expect something big soon!

Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game

https://youtu.be/6J6OJbUaUXA?feature=shared

Seeing great videos like this motivates me to finish the game

Healed from my Hytale addiction, back to the grind

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

Did I cook with this beat?

A Springtrap Render

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.