8 months ago

A repost for #FanArtFriday, this was the first 1-bit isometric scene I made for the Legend of Zelda Link’s Awakening.

I’ve always remembered this room of the Tail Cave and thought it might translate well into 1-bit iso.




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As for the cherry blossom Torterra, here’s the timelapse for my Nepenthes-variant of Victreebel.

Here’s the timelapse for the happy Ghastling. I meant to post this earlier, but the week got ahead of me.

#FanArtFriday

It’s an older piece of mine now, but the impact this scene left on my young psyche still holds so much sway on me that I can’t help but share it again.

#FanArtFriday

The kanto bois :3

I received a commission on my Ko-fi for this cute little 1-bit robot sprite that they intend to use in their project.

Many thanks for the wonderful request.

New illustration for a friend.

Originally, I was going to make it a blue forest, but tried a warm yellow glow just to see what would happen, and fell in love with it, sooo... Maybe a blue forest will happen another time.

: Clip Studio Paint

I enjoyed the Cherry Blossom Torterra piece so much I decided to make more Pokemon variants. This is a Nepenthes-styled Victreebel, with a slight twist on the source of the tail vine.

This uses the Endesga32 palette, as did the previous piece.

After a slot became available in the Retro Redrawn project of Koholint Redrawn, I decided to step up and complete grid 2-8.

This is the end result and, I have to say, I’m really pleased with how this piece turned out.

Commission I finished for a client on Twitter. Easily the hardest animation I've ever worked on, and I'm very happy with the results!

#pixelart #animation

Here’s the timelapse for my previous post- as you may or may not be able to tell, I really struggled to get something I liked for the cliffs!