a small peek into what I've updated as far as knuckles goes.
Next up
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
with SAGE out of the way, taking a small break then its back to improving and optimizing
New zone revamp means new badniks
So I've decided to try and add a spin on the old Game Gear/Master System level
Wip on probably the final zone for this project
testing mock up of act 2, unlike the original only half of the level will be under water :)
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
testing the look of some new assets for the next level.
I've been quiet but very busy with my project, pictured is a revised map of Angel island Act 2, the image on the right is the old current level in the demo, so yeah expect something new when completed.
MCZ now finalized and scene textures and skybox remade
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