2 years ago
a small peek into what I've updated as far as knuckles goes.
Next up
testing the look of some new assets for the next level.
So I've decided to try and add a spin on the old Game Gear/Master System level
Almost complete now
MCZ now finalized and scene textures and skybox remade
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
Wip on probably the final zone for this project
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
New zone revamp means new badniks
with SAGE out of the way, taking a small break then its back to improving and optimizing
more level development, showing above and below the water line










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