a small peek into what I've updated as far as knuckles goes.
Next up
with SAGE out of the way, taking a small break then its back to improving and optimizing
Wip on probably the final zone for this project
more level development, showing above and below the water line
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
testing the look of some new assets for the next level.
So I've decided to try and add a spin on the old Game Gear/Master System level
New zone revamp means new badniks
testing mock up of act 2, unlike the original only half of the level will be under water :)
I'm still making progress, this thing has been a mission for me with my limited skill and knowledge of things its been an experience. but its close to working now
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