Loading...
96
Game
Somewhen
2 years ago

A smoother recording. I did some minor tweaks, including but not limited to removing flashing from the animation entirely.

Choose up to 5 ingredients and see what happens!
Whip up some dreams!

#gamedev #indiedev #rpgmaker #ui




19 comments

Loading...

Next up

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Same place as last post, but at niiiiight. Oooooooh.

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

Happy Devruary! Devruary Day 25 celebrates @Ulisan ! They're an old-school gamer and the game dev behind multiple fighting games! We also have a question for the devs of Game Jolt: What does success look like for your current project?

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

The 6 main characters in SOMEWHEN. It's about time!

Queen Bee

Changed the battle UI drastically again--hopefully for one of the last times!