Next up
Vehicles now have health (it's not complete yet) Also added Controller Support
design of gauge is taken from Toyota ae86
AI Patrolling
Using dynamic navigation
This is a must if you're making a large map or using level streaming
Round boi
Did a lot of stuff on backend so not much to show
but here's something I worked on earlier
Breakable Fences
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Converted all vehicles to be rear wheel drive
Now they accelerate much quicker
Also made some AI Vehicles to be faster than the player
MAN this Ai is super needy
It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does
so I had to implement this workaround using Nav Modifiers
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