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Navigation Invokers and Blockers were causing high lag spikes every second
I ended up going back to normal navigation, but it takes like 12 seconds to fully build
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
#JackOLantern Yes, I drew a Pumpkin, but this time, in Aseprite.
Also, full image of this is in the article