Game
LEZ
4 years ago

About the plan of the prototype, and some things after the steam release


Yeah, I’m making plans for the prototype I said almost 2 years ago (I’m not sure) and probably the game won’t get a prototype as an alternative version for play

Some stuff that was planning to add in the prototype will be added to the normal version of LEZ, but not all changes for that version.


First I’ll finish making the maps of LEZ and I’ll release the game (yeah, only the maps are unfinished, the rest (base of the game) are finished)

When the steam release (0.1.0) comes out, I’ll start working on a keybinds system (people asked me for this a lot), an improvement in the performance and optimization of the game, make some modifications to the editor mode, detect and get all custom downloaded beatmaps, make the upload beatmaps to steam workshop thing (the custom maps maybe won’t be available for the next version, some stuff are unfinished and missing).


IMPORTANT IF YOU WANT TO DECIDE HOW THE GAME CAN LOOKS LIKE:

After the steam release, I won’t stop working for more stuff for LEZ, so I’ll post a lot of devlogs here (Game Jolt) with some polls, and proba you’ll decide if you like how one think looks like or not (not only with my decision because I want to make the experience to the players very comfortable), so after the steam release, get attention to the devlogs with polls, so you can decide how the game will looks like.


And for finish this devlog, I’ll appreciate if you share the game, or at least adding LEZ to the wishlist of steam, so you can get notified when the game comes out (also because it is almost finished), or following the game on Twitter

So, that’s all for today, please have a nice day

@Daztrax out!



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