Game
Youtube versus Indie
11 years ago

About the update


So… I have been working quite hard over the last two weeks… The results, while perhaps not very big, are awesome. I have gotten around to focus on all the little things that I didn’t have time for in the jam. As I mentioned in the comments a few days ago, the update is scheduled for December 8th, and by what I can see, that looks to be working out well. So far the following has been added:

  • Saving, with three convenient save slots and a delete toggle.

  • Moar epicness

  • Tutorial

  • Two new levels

  • Moar bullets

  • Tweaked boss

  • Moar evilness

  • MINIBOSSES :O

  • End of level screen

  • External resources, went from 100MB RAM to 55-70 (Depending on which room you’re in) :D

So, Look forwards to December 8th!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie