Next up
Predator/prey AI concept
1/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)
Just a regular development screenshot. Nothing to see here.
WIP title screen "play" animation
WIP
Finally, it's done. (it's actually been a few days since the house was finished but I forgot to post it here so whoops lol)
No-clipping mechanic
Trophies are now implemented :)
Be very quiet when you're sneaking around Mr. Peterson's house, for a door closing or even your own footsteps are enough to alert him
Be sure not to break any of his belongings. He gets very angry when you do.
4 comments