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1 year ago

Added freddy faz physics




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Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

New soundtrack/chase music for Corrupted Files

THIS IS NOT WORTH 20 DOLLA!

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Fnaf 2 reimagined screenshots, just for practice in blender.

The Corrupted Files Demo Is Out!!!!

Right now there is a glitch I have to fix where the text is not on screen long enough, so read fast I guess. I'll fix it soon.

Edit: Fixed

https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)

My friend made this crazy high quality horror game….

yall should check it out and give it a follow

https://gamejolt.com/games/creepybastardd/1026703/followers