
Added movement to the floor to balance combat interactions after a sweep. I can update this version of supajutsu if anyone is interested though it’s still buggy. I’m still having a steam key raffle, look at previous post for info and disregard dates.
Next up
Supajutsu 0.6.1 updated
Testing block Attacks for supajutsu pt1
Fixed point physics system I’m making for fighting and platform games.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Inspiration vs implementation Supajutsu style
If the game reaches 10 followers here I’ll update it. For now it’s on https://tenju.itch.io/
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Welcome Supajutsu Master, here I am testing Air Combo Theory for the fighting game I’m solo developing: Supajutsu
I really like this Rhassoul combo. What do you think about it?
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Supajutsu 0.6.2 is updated on itch. In a month or so I’ll update again and should be closer to the MVP. It’s buggy but playable. Enjoy!













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