
Added slopes in once again, and everything's actually pretty good! Even with the slopes in the depth sorting is still working as it should, which is weird cuz in the other engine it acted pretty jank around slopes. Good to know that it still works tho
Next up
I may have to adjust it after a bit of testing, but I might keep it depends idk
Anyways with Toby possibly being a Scout player, along with the special attribute he has and his free will, he can now double jump
First Screenshot from Tobyware
I already know a particle extension already exists, but again I'm using my own custom way of rendering stuff, so I'm gonna have to create my own particle system, that's still gonna be optimized
Particles are cool
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
The fabled “my personality in a row” even sums up to my saved images
Made Misaki a clothing reference
Guess who’s playing Sonic 3 Again
Finished the tileset! I also added a bit of life into some parts
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
After learning a bit about the Insta-Shield and how it works, I was able to replicate it, with a couple of changes to fit into the game










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