Game
Hunt Him Away

6 years ago

added weapon change animation.




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On peut changer d'armes.

We can change of weapons.

Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.

Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.

J'ai fait en sorte qu'on lorsque l'on tue un cerf, un marqueur que l'on peut récupérer apparait et donne de l'argent dans "l'inventaire".

So, I made sure that when we kill a deer, a marker that we can recover appears and gives money in the "inventory".

Ceci est la carte que j’utilise pour faire mes tests dans le développement du jeu, avec le joueur et quelques tests d’arbres.

This is the map I use for my tests in the development of the game, with the player and some tests of trees.

Quelques tirs avec les differents types d'armes.

Some shots with different type of weapons.

Rajout de traces de sang quand l’animal est blessé.

Add some traces of blood when the animal is injured.

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was bored😪. But I love how it turned out.😊