Game
Hunt Him Away

5 years ago

Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.

Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.




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Ceci est la carte que j’utilise pour faire mes tests dans le développement du jeu, avec le joueur et quelques tests d’arbres.

This is the map I use for my tests in the development of the game, with the player and some tests of trees.

Quelques tirs avec les differents types d'armes.

Some shots with different type of weapons.

J'ai fait en sorte qu'on lorsque l'on tue un cerf, un marqueur que l'on peut récupérer apparait et donne de l'argent dans "l'inventaire".

So, I made sure that when we kill a deer, a marker that we can recover appears and gives money in the "inventory".

added weapon change animation.

Rajout de traces de sang quand l’animal est blessé.

Add some traces of blood when the animal is injured.

On peut changer d'armes.

We can change of weapons.

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.