Game
Hunt Him Away

6 years ago

On peut changer d'armes.

We can change of weapons.




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Quelques tirs avec les differents types d'armes.

Some shots with different type of weapons.

added weapon change animation.

J'ai fait en sorte qu'on lorsque l'on tue un cerf, un marqueur que l'on peut récupérer apparait et donne de l'argent dans "l'inventaire".

So, I made sure that when we kill a deer, a marker that we can recover appears and gives money in the "inventory".

Ceci est la carte que j’utilise pour faire mes tests dans le développement du jeu, avec le joueur et quelques tests d’arbres.

This is the map I use for my tests in the development of the game, with the player and some tests of trees.

Rajout de traces de sang quand l’animal est blessé.

Add some traces of blood when the animal is injured.

Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.

Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.