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On peut changer d'armes.
We can change of weapons.
added weapon change animation.
Ceci est la carte que j’utilise pour faire mes tests dans le développement du jeu, avec le joueur et quelques tests d’arbres.
This is the map I use for my tests in the development of the game, with the player and some tests of trees.
Ajout d'un marqueur indiquant la direction de l'animal lorsque vous appuyez sur E sur une trace de sang ou de pas.
Addition of a marker indicating the direction of the animal when you press E on a trace of blood or steps.
Quelques tirs avec les differents types d'armes.
Some shots with different type of weapons.
J'ai fait en sorte qu'on lorsque l'on tue un cerf, un marqueur que l'on peut récupérer apparait et donne de l'argent dans "l'inventaire".
So, I made sure that when we kill a deer, a marker that we can recover appears and gives money in the "inventory".
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve











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