Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum:

I'm pretty sure this one just fixes a few typos, but I can't really remember if there's anything else because I forgot to upload this for like a week and a half.




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I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

Labor Day.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

I have no idea why it took me this long to do that first thing.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.