Addendum to 1.1.4:
Changed how the speed reset common event is handled to stop unintended dialogue popups.
I should really just change the version number to 1.1.5 at this point, but this is an extremely small change in the long run so not now.
Next up
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
I have no idea why it took me this long to do that first thing.
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
Cow Tools.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).











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