Addendum to 1.1.4:
[THE SECRET PARTY MEMBER] can now equip masks (and rings), but he’s no longer able to equip glasses.
He now starts with an item that seals his accessory slot as well. I have no plans to add that retroactively to already existing saves.
Next up
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
Here's a vaguely defined list of all the games I played in 2025.
I'd also like to mention Fool Time, the recent Jon Bois miniseries about the telegraph, as an honorary "Highlight of the Year."
It's an honorary mention since Fool Time isn't a video game.
Cow Tools.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
No idea why I feel like updating this so much lately, but here's some stuff.
Arbor Day
Crimbo.










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