There is a very good chance I undo the Aron crutch thing since I'm starting to think the speedwalker's cream wasn't really the cause of the issue, but I'd already implemented it before I'd realized that and it's a minor inconvenience at worst.
Next up
No idea why I feel like updating this so much lately, but here's some stuff.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
Cow Tools.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Arbor Day










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