There is a very good chance I undo the Aron crutch thing since I'm starting to think the speedwalker's cream wasn't really the cause of the issue, but I'd already implemented it before I'd realized that and it's a minor inconvenience at worst.
Next up
Cow Tools.
Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
I played some video games this year. Here's a list of them.
Feel free to check a look if you want. Or don't.
Watched The French Dispatch a few days ago.
Good movie! I liked it a lot!
Also, I made this abomination because of it.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
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