There is a very good chance I undo the Aron crutch thing since I'm starting to think the speedwalker's cream wasn't really the cause of the issue, but I'd already implemented it before I'd realized that and it's a minor inconvenience at worst.
Next up
Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.
Relevant footage: https://www.youtube.com/watch?v=-0Ab1_Mdcqc
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
Cow Tools.
I have no idea why it took me this long to do that first thing.
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
No idea why I feel like updating this so much lately, but here's some stuff.
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.
This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.










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