Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum to 1.1.8:

Fixed a visual issue with Elton’s “in darkness” sprites.

Did a bit more rebalancing.




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I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

I have no idea why it took me this long to do that first thing.

Cow Tools.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.