Next up
The Vega Route has begun actual development.
I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).
This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.
The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.
Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.
I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.
Hope you enjoy experiencing this as much as I've enjoyed creating it.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
Labor Day.
The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.
Crimbo.
No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.










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