Game
LISA: Vegaful in Hopeful
11 months ago

Addendum to 1.3.5:

Fixed a softlock in the Johnny ending.

Reworded a few lines of dialogue because I felt like it.

Slightly changed the movement in the game's intro.




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I'm not allowed to post this without writing a few words, but there's not really all that much to say.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.

Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

He's not in it.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

I am never playing Enforcer ever again.

I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).