Next up
Crimbo.
The Vega Route has begun actual development.
I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).
I'm not allowed to post this without writing a few words, but there's not really all that much to say.
He's not in it.
The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.
Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
I am never playing Enforcer ever again.











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