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Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
New Soundtrack for my fangame Corrupted Files: My favorite so far!
The break down at 1:10 is arguably the best thing i've ever done
So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center
Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE
JOLLY ANNIVERSARY EDITION POSTER:
A view of the RSR Museum from the outside. You wouldn't suspect the horrors inside from this angle....
Play the demo now: https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488
Remember when FNAF was this simple? | Corrupted Files (Work in Progress)
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
New soundtrack/chase music for Corrupted Files























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