Game
Elladwen: Journey To The Far-West
2 years ago

After a bit more testing, I came to the realisation that most of the characters from a gameplay perspective don't really feel unique and so I added another category of skills called 'technique' to flesh out/flavour character & class.




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Small sneak-peek on some of added areas before proceeding into chapter 2. There likely will be some changes.

Me: *Sees a clever structural design* "Damn, that's actually very good. I should follow this philosophy."

Also me:

"Characterisation by magic is immensely fun." ~ yinka.

A very small glance at chapter 1. Still a ways a way and there likely will be changes.

Me: *Works on a small area* "Oh, this should only take like 30 minutes."

*3 hours have gone by*

Small glance at some of the progress. Changes are likely to be made.

Be hold! The cringe-caster in its natural habitat!

Slowly levelling up my level design. Still a lot to improve on, though.

More has been added to the game, though it's very little in the grand scheme of things. The weapon change is a little jank right now but it works. I'll definitely have to find a much better workaround somehow.

Small show chase of some of the progress. Still a lot to be done in this area alone. Changes are likely to happen.