
After a lengthier break, I've decided to resume the development of something I abandoned a couple of months ago. It's still a surprise as to what it's gonna be, but you may take guesses.
This is the post I am referencing.
Next up
Last update (for now)'s changelog is in the article below!
Thanks for playing.
Hello again!
We'd like to apologize for not communicating about the game, and what's been happening with the studio.
Please take a little bit of time out of your day to read the article below, explaining what happened, and what we're planning;
Thank You.
Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Merry Christmas everyone, and have a wonderful holiday.
From UGG. :)
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Good news!
Development is slowly resuming. We're now simply more busy than we used to be for years, so development will still likely be a little slower, but it's once again underway.
Have a screenshot of us having fun testing the new developer console! :)
The project isn't dead! We know we sound like a broken record by now, but there's been difficulties in the real world stopping true progress.
However, progress IS being made. Have a screenshot of the new WIP map! :)
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Sumo Cars 2's development has been facing some technical difficulties with the editor, however, the issue is now resolved.
Development is continuing, and we are hoping to get an update out by new year's. Stay tuned!
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