Game
Temporal Transit: Unification

9 days ago

After a week or so of working on the game, the boss fight for the TF2 level is complete. Expect a showcase video of the level and the boss fight soon.




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Here's a road map of the games I plan to make/release going forward. Things to note: -The names, such as "The Lurking Crypt" aren't final -The unconfirmed projects may not happen at all -This list may not be accurate in the future

Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ

It's now officially midnight in the UK, which means that it's officially my 24th Birthday!

In celebration, I decided to take this cute family photo!

From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.

Have a good day, y'all!

Don't you just hate GameJolt's character limit?

I keep forgetting this is a feature

Small update. I just heard of the security risk with Unity, and I've updated the project file for TT:U to use the patched version. Though I can guarantee that previous builds of the game are safe, I still advise deleting them from your system. Stay safe!

Yes, I'm still working on the game

(I used an image due to the character limit)

I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...