3 years ago

After an hour, the wish list statistics has also updated. When I saw the statistics I couldn't believe it! A total of 28 new wishlist entries in one day!

This increases my motivation to continue programming my game very much! :D thanks to all of you :D




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2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.

I'm already starting to slowly update the designs. (I'll get to do the same with Steam, but Steam has a lot more images in different sizes). Yay...)

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

3/3 Font revision and the announcement. this is the last of three contributions.