3 days ago

After doing the NES Peach sprite redesign yesterday, I had to do one for Samus too (I mean- how could I not ).

I’ve included an alternate design that swaps the green out for grey, for some visual interest and improved clarity.




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I’ve had a bit of a run on trophies the last couple of days.

Another gaming-related post today- I managed a Maddening Mode completion of Fire Emblem: Three Houses on the Blue Lions route (generally considered the hardest route of the game).

This was challenging but, unlike Awakening, this felt fair.

I decided to go back to what I’m (perhaps) best known for and make some 1-bit isometric art.

I also thought I’d try and make a Final Fantasy Advance Tactics style tileset and grass was an obvious first choice. Which of the three do you prefer?

Deep inside ( hey sorry, i've been really slow with my comic, i didn't really know how to push things up, cuz it was kinda hard for me to make up something, so im just going to focus on other doodles that i want to draw )

I thought I’d repost my 1-bit isometric reimagining of the 5F of Pokémon Tower for #FanArtFriday, as it’s by far and away my most detailed Pokémon piece to date.

i had a lot of fun creating the sprites for this piece (and then hiding them ).

Sonic Dreamscape

>>College Assignment<<

-Made Via Ibispaint n Photoshop

Thanks to @Rolitae for suggesting making a Chocobo as part of my 1-bit isometric explorations of Final Fantasy Advance Tactics.

I couldn’t resist including a Cloud Strife sprite and Cloud riding a Chocobo sprite too (pls swipe to see those sprites).

It was a rip-off of the AT-AT, but I still have a soft spot for the Mammoth Mk.II from C&C Tiberian Sun… though not so happy it loses to the Cyborg Commando.

This uses the Oil 6 palette, which is something I’ve wanted to try for a while.

Commission I finished for a client on Twitter. Easily the hardest animation I've ever worked on, and I'm very happy with the results!

#pixelart #animation

If I’m going to redraw the NES version of Samus, then it feels wrong not to redraw the Metroid too.

I always preferred the incarnation in which the Metroid's had more substantial claws. I also tried to go for a swooping pose for added dynamism.