

For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!
Next up
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After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
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I'm making new character sets to add more NPC variety to the story. Just a few more to go!
Thanks to feedback and bug fixing, I made a BETA 2 patch.
1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.
2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
ENTER FOR OVER $250 IN PRIZES! The 30-day #countdown has begun! Get ready for the [Collect-A-Friend Game Jam](https://itch.io/jam/the-collect-a-friend-game-jam)! [TEAMS WELCOME](https://crowdforge.io/jams/collect-a-friend-game-jam)!! #pico8 #rpgmaker #unity #gamemaker
Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!










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