Game
Monstructs: Makers and Mayhem | Monster Creating Sim/RPG



6 years ago

This update focuses mostly on newer battle mechanics​ and a fresh display scheme.

In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!

#rpgmaker #RPG #sim #monstercollection #BETA




0 comments

Loading...

Next up

BETA 2.11 Changelog

*******************************

1. Updates

1a. Slight tweaking of the Battle UI.

2. Bug Fixes

2a. Fixed Grampa's House scene error.

2b. Fixed Party Attack Damage error.

2c. Fixed Revolving error after talking with Ard

I'm making new character sets to add more NPC variety to the story. Just a few more to go!

I still a Game Jam running on ITCH! Check it out for SnG's!

https://itch.io/jam/whngamejam

So far the game is really shaping up!

#rpgmaker #rpgmakermv #slimekingdom #gamedev

There's over $250 in Amazon Gift cards up for grabs! Click here for more: https://one-manindie.com/current-events/2021/5/19/do-you-like-sl…

Thanks to feedback and bug fixing, I made a BETA 2 patch.

1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.

2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.

I decided to re-re-release this game with a FREE Episode 0 to play and add DLC episodes as the story grows. To celebrate, I'm holding a short Game Jam for folks who want to imagine what happened next after the close of the Episode.

I'm hosting a Game Jam during the Summer based on party Building mechanics of games like Pokemon and Dragon Quest/Warrior Monsters! You can learn about it here: https://itch.io/jam/the-collect-a-friend-game-jam #pokemon #dragonquestmonsters #dragonwarriormonsters #gamejam

​I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my​ BETA Releases. #BETA

I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker