Hey everyone! ๐
Hereโs the latest development progress for After Hours as we move deeper into polishing visuals, sound, and story content!
๐ Recent Updates
๐จ Enhanced Visuals โ Improved lighting, color grading, and overall atmosphere to strengthen immersion.
๐ซ๏ธ Added Fog Effects โ Introduced dynamic fog to enhance the gameโs horror tone and environmental depth.
๐ Fixed Food Naming โ Corrected item names to ensure consistency across all menus and interactions.
๐ Enhanced Notebook Design โ Updated layout and visuals for the notebook to make it clearer and more integrated with the gameโs UI style.
๐ Sound Design Improvements โ Began refining sound elements for better ambience, tension, and player feedback.
๐ Story Development โ Started implementing the main story structure and key narrative moments.
๐งช Known Issues
๐ฎ Controller Bug: Still present in the demo version.
โค The fix will be included in the official release.
๐ Current Development Progress
55% Complete โ
๐ข Announcements
A new updated demo version of After Hours will be released by the end of next week!
This build will include the latest visual upgrades, sound improvements, and gameplay refinements.
๐ก Notes from the Developer
Thank you all for the continued support ๐
The world of After Hours is becoming richer and darker with every update โ visuals are sharper, sounds are more immersive, and the story is beginning to take shape. Stay tunedโฆ the next demo is almost here!













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