Game
Dustbelief Papyrus Rebirth
2 years ago

After I dropped a broken patch 2.1.6 out of the window, I couldn't sleep for a couple of days.

I decided to make this discord server so that anyone who cares could help me.

https://discord.gg/xsc5Hk6WFD

So come aboard the "Vegetable ship"!


If you want to help with development or keep in touch - then this chat is made specifically for that.

It's also the fastest place to get the archive for translating the game.



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Patch 2.7.3

Fixes issues caused by Unity developers' mistakes security. Moving to the patched engine version so your PC doesn't "explode". Anyway, it's all done with love.

Also, thank you for still downloading my game. I'm genuinely amazed.

Happy March 8th.

I'm still struggling, but someday I'll make all my ideas a reality.

Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.

So right now I'm pretty poor for content.

Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

Introducing the incredible patch 2.7.1!

A bunch of fixes. Mostly text.

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Nyeh heh heh!

There are so many of you!

I hope you really enjoy this project and, don't worry, you'll definitely have a continuation, I promise!

New Human desing.

Now I have a mannequin for creating HuMaNs. It's simple enough to just replace the sprites.

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!