As you may currently know, summer has ended, at at San Diego, school has started. I’ve been really busy with school that I pretty much forgot about this project as a whole! But I’ve came back, and almost have a demo ready for you guys! I just need a phone guy, and to finish the script, then to polish up some other things, then it will be ready!
Next up
Sorry for the long absence! I’ve been a little busy for a little while, and in the meantime I’ve came up with new things! Enjoy!
Office is done. I finished the office, along side with some of the A.I for the characters, so here’s the office.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Family band complete!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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