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Game
Strawb
2 years ago

Ahoi!

For this #screenshotsaturday I am showing a collision bug which was brought to me by player feedback. I never thought about bringing little Strawb in this situation 😁

The bug is now resolved causing him to be squeezed and the level to reload.




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Ahoi Community, Today is release day of my puzzle game STRAWBπŸ“!! After more than one year of development during my free time this feels like showing a child the outside of the world 😊 πŸ“£ For Android: https://play.google.com/store/apps/details?id=com.Noxlor.Strawb

Ahoi, I am a indie developer working on the puzzle game STRAWB πŸ“

The game will have 30 puzzle levels with increasing complexity.

Ahoi, it's #screenshotsaturday !

This week several new levels have been implemented for the puzzle game STRAWBπŸ“

#indiedev #indiegame #gamedev

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❀️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

Act at the right time at the right place!

πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“

Think STRAWB - Think different!

πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“πŸ“

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Pushed the #puzzle game Strawb to version 1.1

- Tweaked Level 6 in puzzle design for better playability

- Tweaked Level 15 in puzzle design to avoid player getting stuck

- Improved gamepad compatibility

- Other improvements

Ahoi, showing for this #screenshotsaturday that some forces are useful but dangerous at the same time.

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

- Sometimes it is important to simply have fun! -

STRAWB is a puzzle game in current development. I am working on this project since 09-2021 and the final release state is closer and closer :)