For those who have played any of the recent builds of Project Nightmare the AI is kind off buggy, well not kind of but very buggy. It would run into the player and just stop. Good news, that problem has been fixed, now the issue is redesigning levels to work with the AI, that will take awhile but it will be worth it. In the demo there are few levels with the AI, I want that to change so the level has A few enemies in each level.
Next up
Its a new character
Its Back!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.










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