For those who have played any of the recent builds of Project Nightmare the AI is kind off buggy, well not kind of but very buggy. It would run into the player and just stop. Good news, that problem has been fixed, now the issue is redesigning levels to work with the AI, that will take awhile but it will be worth it. In the demo there are few levels with the AI, I want that to change so the level has A few enemies in each level.
Next up
Its Back!!
Its a new character
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!










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