Game
Muse Genkaroku
5 years ago

Akira here!

I've just finished the template for the spirit and imp generic enemies for the demo.

They are at first grayscale, but I will add color to them soon and give the coloured variants unique filenames!


Also, I will moving on to make the projectile images (using the same grayscale technique to create basic templates and then coloured them and give each coloured variants unique filenames) right after finishing the imp and spirit battler sprite variants.

See you later until new asset plans are announced!

Akira Akagi Games



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The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

Septette for a Dead Princess, Pokemon-styled cover.

https://www.youtube.com/watch?v=kBReFar3YGw

https://www.youtube.com/watch?v=-2Tvv9k5oD4

https://www.youtube.com/watch?v=mOORFLQOpJc

https://www.youtube.com/watch?v=58PerLbqBn0

Hello my friends and followers.

I'm CaraPrincess, a.k.a. the sole member of the indie / doujin development circle Akira Akagi Games.

Below are my FAQs.

This is why, ladies and gentlemen, kids chose to not to have waifus!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So, this is it, pals.

The header of the game, both in the Game Jolt and itch.io versions.

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

This is the revamped header + thumbnail of my game.

Looks amazing, are they?