Game
Muse Genkaroku
5 years ago

Akira here!

I've just finished the template for the spirit and imp generic enemies for the demo.

They are at first grayscale, but I will add color to them soon and give the coloured variants unique filenames!


Also, I will moving on to make the projectile images (using the same grayscale technique to create basic templates and then coloured them and give each coloured variants unique filenames) right after finishing the imp and spirit battler sprite variants.

See you later until new asset plans are announced!

Akira Akagi Games



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My new icon + header.

The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.

After a long time of hiatus, CP104 shall present you... BIG SHOT Definitive Edition!

The Masterpiece that you are waiting for!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

https://www.youtube.com/watch?v=kBReFar3YGw

https://www.youtube.com/watch?v=-2Tvv9k5oD4

https://www.youtube.com/watch?v=mOORFLQOpJc

https://www.youtube.com/watch?v=58PerLbqBn0

Hello my friends and followers.

I'm CaraPrincess, a.k.a. the sole member of the indie / doujin development circle Akira Akagi Games.

Below are my FAQs.

Attack of the Killer Queen, my cover version.

Purple sans

The two thumbnails of the game.

The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.