Game
Muse Genkaroku

4 years ago

Here's an example (prototype) of Mari's sprite, created using Aseprite trial version.

Colored using the NES palette.


Honestly, Aseprite can do literally more than what I can do in Piskel or Pixel Studio, offering more present palettes than that of Pixel Studio, including those I actually want such as the NES and Game Boy Color palettes.

Also, its price is also reasonable and cheap for both you and me: For you, it's $20, for me, it's about less than $10 (original price). Also,, Aseprite seems to be more popular in the game dev scene in creating game graphics than what I have been using for making all of the graphics stuff for my game.

I'm planning to move all of the production of game graphical assets to Aseprite, and learning how to use Krita as my primary software for creating large graphics (game promotional graphics, game parallaxes, in-game images, etc.), so as to make me feels more like a professional in making game assets (despite I'm still a n00b who get all game-making knowledge from the Internet and self-teaching).



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Hello my friends and followers.

I'm CaraPrincess, a.k.a. the sole member of the indie / doujin development circle Akira Akagi Games.

Below are my FAQs.

I was bored so I make this monstrosity.

Earrape Shinki's theme along with a deep-fried version of her image.

So, this is it, pals.

The header of the game, both in the Game Jolt and itch.io versions.

titan

After a long time of hiatus, CP104 shall present you... BIG SHOT Definitive Edition!

The Masterpiece that you are waiting for!

Me and @0LD_school as animatronics ?? Urh I was not sure what I was going for..

These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).

To create precise overworld danmaku, you need at least 100 events filling the borders of a single map...

And at least 10 maps to create a single simple Touhou-styled stage with dungeon crawling elements.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The two thumbnails of the game.

The first one is the Game Jolt version's thumbnail, and the second one is the itch.io version's thumbnail.