Game
SKINLESS

5 years ago

All beings need to consume.

But some have different diets than others.




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*shaders!*

your grandma hates 'em!

In SKINLESS, as you lose health, your appearance reflects the amount of damage you've taken. Where it was a simple fade before, I've now written it so it's controlled by a noise map. Gotta love shaders (i hate them :( )

Hope to have sort of a small trailer up soon, which will really illustrate the look and feel of the game. For now though, have a nice moody picture of the player character smoking one of his trusty energy-restoring cigarettes.

Reworking SKINLESS.

Hello everyone, I've been doing some redesign, both graphically and gameplay wise, before I move onto the next stage of development. Thank you for your patience, have some cool pictures for now!

anyways might as well start this devlog "in medias res", I'm currently working on a feature i've been procrastinating from making for such a long time, and that is absorbing the "ambrosia", the essence of other living beings. Made a neat little effect.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

I was bored, so... ManutKat.

Just a Pico sprite

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100