Game
SKINLESS



4 years ago

Reworking SKINLESS.

Hello everyone, I've been doing some redesign, both graphically and gameplay wise, before I move onto the next stage of development. Thank you for your patience, have some cool pictures for now!




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All beings need to consume.

But some have different diets than others.

*shaders!*

your grandma hates 'em!

In SKINLESS, as you lose health, your appearance reflects the amount of damage you've taken. Where it was a simple fade before, I've now written it so it's controlled by a noise map. Gotta love shaders (i hate them :( )

anyways might as well start this devlog "in medias res", I'm currently working on a feature i've been procrastinating from making for such a long time, and that is absorbing the "ambrosia", the essence of other living beings. Made a neat little effect.

Hope to have sort of a small trailer up soon, which will really illustrate the look and feel of the game. For now though, have a nice moody picture of the player character smoking one of his trusty energy-restoring cigarettes.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Werehog transformation process. #sonicunleashed

Family band complete!