Next up
Development of the first collectable items, we already have a functional inventory system. As you can see, we also have our first weapon, a crossbow.
A preview of the condition system. The player can be hungry, thirsty, sick because of the weather, sick with infection, get bleeding and break his leg. The red color of the player indicates that he is 100% healthy, black in case of poor health.
Alan's Hope is officially and again under development. Luckily I found a backup and three days we are working on its reassembly! There are few words, but soon we will be publishing updates about the game!
Testing the first models in the scenario. The image effects are for testing purposes only, the real terrain is still being developed.
New mechanics, new maps, new graphics, (We are testing new weapons) we're working hard on it! We are also receiving support from an audio team, the soundtrack of the game is excellent! Soon more updates! #Guilherme, The CGN 3D modeler
Have a good Boi
I-Buki
Mio-Da!
Ibuki Mioda!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
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