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Inhuman is a first-person singleplayer survival game project with the goal of running on low-cost computers. The game started to be developed on 06/27, with the goal of being completed by 08/12.

The game should be simple but with high difficulty. The main enemies will be zombies, in the future inserting npcs and enemies through updates.

The game will initially have 5 firearms, a rifle, pistol, shotgun, hunting rifle and crossbow, the latter for silent hunting. In addition it will feature 4 bladed weapons, hammer, club, machete, iron rod.

The game will also feature a basic building system, allowing bonfires, traps and barriers to be built.
Construction materials can be collected using tools, used on specific objects in the scenario.

The focus of the game is initially to be a simple survival game without much narrative, but with some collectibles that talk about the game's events.

That's it for now, we'll be back with new updates.

At the end of development, we will publish the game on steam for a cheap price. #shooter #survival #action



mature
Intense Realistic Violence
Realistic Bloodshed
Alcohol Use

https://www.youtube.com/watch?v=dPBd-YyLoVo

Let's drive a little. :D (Just a test)

YouTube
https://www.youtube.com/watch?v=dPBd-YyLoVo
youtube.com

Testing the first models in the scenario. The image effects are for testing purposes only, the real terrain is still being developed.

All structures will have interiors and furniture, allowing the player to explore and search for resources. This image is a small hospital, we have completed its development.

A preview of the condition system. The player can be hungry, thirsty, sick because of the weather, sick with infection, get bleeding and break his leg. The red color of the player indicates that he is 100% healthy, black in case of poor health.

Development of the first collectable items, we already have a functional inventory system. As you can see, we also have our first weapon, a crossbow.