

Almost There is a turn-based survival simulator. Our game will feature some elements of the roguelike and RPG genres.
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Stench, flies, fish wastes everywhere. On the coast of Almost There among barrels, you could see workers gutted fish over buckets. Covered in scales and slime, they cut open not only herring's stomach but also their own hands.
"The Great War" and "The Hunt of the Seekers" have left their rough traces in the history of the world of "Almost There". Everywhere and in everybody you can see that heavy mark.
I continue to show you content from the game. It is the starter outfit at this time.
PS Since now I have a lot of work on technical and managers things, I will show the content once every two weeks.
Hi! I was lucky to help DO MY BEST with some 3d content for their new project #TheBookwalker: https://bookwalkergame.com/ The Bookwalker is right now on #SteamNextFest with a free demo @Steam
: https://store.steampowered.com/news/app/1432100/view/28986203269…
Some renders I made a while ago.
Goodnight!
When the Seekers colonies arise, no one knew if the Great War was over. Howling wind, mud, ruins of cities and villages. The last survivors searched for refuge on forgotten, sparsely populated islands of Almost There.
In Almost There, a big knife is a very common and familiar tool for trappers. It is reliable, very easy in everyday use, and it's excellent for self-defense.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This gun is a potent short-range weapon with a barrel that has been professionally shortened. In the world of "Almost There", guns like those were used by ordnance, but this is not one of them. Maybe someone has guarded prisoners with that shotgun?












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