Game
Shoreline Showdown




11 months ago

Alpha v0.2.0 update is now released!

See what's new from the article


What's new?

  • Servers are now global

  • Steam friends can now be invited straight to your game from the pause menu

  • An option to change mouse sensitivity added

  • Places to stall on the rocks around the map have been reduced

  • Some changes to UI

  • 2 new skins added


  • Bug fixes

    • An issue with scoreboard not replicating names and steam profile pictures properly is now fixed

    • An issue, where players couldn't hear the location of each other's footsteps fixed


  • Gameplay balances / changes

    • Movement

      • Air control has been reduced and the movement is now smoother

      • Gravity has been reduced by a small amount

      • Default movement speed has been slightly increased

    • Combat

      • Beam's knockback is now over 2x stronger

      • Projectile's knockback has been buffed by a small amount

      • Projectile speed has been increased

      • Launching has been buffed by a small amount so that recovering is easier


The server names are placeholders for now because I couldn't find anything from Steamworks to name the servers with. Also the servers' pings are hidden temporarily for the same reasons. I'll do a patch if I find something that works. Also I haven't done a lot of testing for joining games but it should work. However, if there are issues, report them in the game page's comments or my Discord server.

This month's update wasn't a very exciting one but I've been pretty busy and I've had another project that I've been working on. Most of my time spent in the editor was me struggling getting the Steam server stuff to work so that's another reason for the lack of content lol.

The next bigger update will come out on August because I'll be away for 3 weeks on July. I'm also moving this game from alpha to beta in that update so you can expect some new proper content.



1 comment

Loading...

Next up

Freddy's AI WIP

It's still very dumb though as you can see lol

I've been working on this multiplayer arena fighter Shoreline Showdown for a while and decided to finally announce it

(Some more stuff in the article)

Been working on a VHS fangame, still very early in development as you can see. Not sure if this'll ever get finished though lol

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Some of the current progress showcase

The game will be released soon, probably around Wednesday or Thursday after some major bugs are fixed

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

New update V.4.18 is now released!

(More about the update in the article)

Shoreline Showdown's alpha is now out!

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

I have some good news

FNaF Unreal Online's finally getting proper global servers through Steam so there won't be any region changing needed after the next update