Next up
Game.
Working on the better camera shader.
Full lens, CCD, and transmission emulation.
It just keeps getting better and better.
Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.
New poster to accompany trailer
Big Announcement
Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)
Also shows off some of the enhanced entry area.
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