Next up
Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.
It just keeps getting better and better.
First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)
Also shows off some of the enhanced entry area.
Big Announcement
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!
The original Night Shift at Freddy's 2.
Sequel to the photoshop version of NSaF.
This game was a mood and I almost regret scrapping it.
bears
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