8 months ago

Alright, so, last time you choosed the concepts, and, i'll show you.

In the article i'll tell you some information.

These concepts i drew while i was at school btw.


So, each zone in game has 3 acts (yeah, like in Sonic). Every act of different zone has different background and level design.

Also, i'll make different gimiks for each act, that different gummies that match the theme of the level.

Oh, and also, every level will have name (yeah, i started working on names).

Now, i have some cut-scene, that will lead us to the level 2 and then from level 3 to level 4.

So, uhh, i hope you liked this log, and you'll follow the news.

Thanks for 143 followers, i'll try hard for you!



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Something from my diary & office.

This is Edward.

Edward is a good guy.

He's thankful to you for your support and help.

He hopes his game will be good, and you will like it.

He will try to defeat the evil doctor, who made him, and stop horrors that happen in lab.

Wish him a luck.

Just kill me.

Lucky Tower Ultimate is a chaotic, comedy roguelite.ย Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!ย 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Made a level switching system for my game!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.

check this shi out

This week's Fan Art Friday celebrates Mega Man! Accept the quest in your quest log to get started.

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