To further continue this some, I will probably patch it after December is over. As I need to take a break, I did a ton of code refactoring. And I really tried to get some kind of fun sandbox out, when I was just met with constant errors when trying to build the game out. I'll have to look into these errors at a later date than now, and find some ways to prevent
1) the water that's supposed to be in the starter area from disappearing when building the game out
2) the TNT crashing the game, that's never happened with me until building the game out.
But honestly at this point in time, Godots kind of pissing me off so I am truly sorry for a lackluster sandbox to fuck around in but it's the best I could do to keep up with what I promised.
This also marks the last time I'll be doing a sandbox build, not just because of Godot giving me builds that are entirely different from what I was testing in-engine, but also because I'm just going to fully focus in on the actual game development itself now. So if I go silent for months, it isn't because the game isn't being worked on, its because it fully is being worked on.
Anyway, Merry Christmas and have a great day!
Next up
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
Not Dead Yet!
Did some work on a new area, nothing here *yet*
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
May as well drop another preview
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