5 years ago

Among us tips and tricks:

You can walk in the 'shh' screen and end up a bit farther from spawn

Heart rate of imposters is different than heart rate of crewmates in POLUS


Shields in skeld is visual

In mira HQ is better to kill in storage and launchpad since these are the places most people don't visit

Also keep an eye out for people who do this task

img_20201109_225025.jpg

They're meant to come back and do it later after 100 seconds, you can get an easy kill out of it

If you leave a room that has two people in it you can come back to it right away and check if one of those people killed the other

You can see through the lab wall in mira when you're outside of it but can't see through it if you're inside

If eject confirmation is on then try not to accuse anyone back as an imposter unless you need one player to die to win

Use doors to your advantage

In POLUS you can hide behind the pillar reactor thing and still use it, some people use that technic to catch impostors killing in the reactor pillar thing when it's sabotaged

Don't vote on 7



6 comments

Loading...

Next up

animation wip

Which one used the #Knife? 👀🔪

Sus in Budapest

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl