2 years ago

An artwork for my dream game in development!

It features the 2 main characters and one of the villains (the shadowy figure), the city on the artwork was based on Lisbon.

(Made on "Sony Sketch")

#excalinine #art




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INTRO CUTSCENE! (W.I.P)

"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real

Almost every level will have its own cutscene, including some extra cutscenes for other stuff.

(The music is placeholder only)

Team Sonic (& knuckles)

Figured out how to use clipping masks on procreate, this will be my artstyle of this month now

New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.

Introducing: Excalinine!

Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!

The project is on prototyping phase yet

(The game is unlisted for now)

#excalinine

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Excalinine info

This is my dream game! I've been planning my ideas for this since early pandemic, and it's now time to show my idea to the world!

The game isn't playable yet, but you can read this article with some info about the game!

#excalinine

Watch out! The camera is panning upwards by itself for no reason! (W.I.P)

a very long noodle with wings (and breathing some fire)

- New sprint particles for Koppy! The previous particles were barelly noticeable so I changed them to be more visually visible.

- Health pickups! They can be found somewhere in each level, it restores the player's health by 1 heart.

And also...

Deleting your data in style! (W.I.P)

Added a little cutscene for when you erase your data (kinda like in the Kirby games), I had this planned for a long time now and finally managed to pull it off