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Drew an artwork of #Kopsocks on my phone!
(Yeah I kinda intended it to make it a phone wallpaper lol)
Preview of the intro cutscene of Kopsocks! (W.I.P)
It's basically the moles underground having issues with the neighbours upstairs... Which then results on all the events that happen in-game lol
#ScreenshotSaturday (02:56, it counts now)
#ScreenshotSaturday A bunch of progress today!
Added a title screen (still W.I.P) and working on a flower themed level where I'm trying out the slope tiles (I'll still reconsider if this really fits the gameplay style.)
Introducing: Excalinine!
Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!
The project is on prototyping phase yet
(The game is unlisted for now)
ENA is searching for THE BOSS!
Coolest game I ever played! Already finished it 3 times and kept finding new stuff!
(Most difficult character I ever drew, it was hard to get those damn polygons right!!!)
Excalinine info
This is my dream game! I've been planning my ideas for this since early pandemic, and it's now time to show my idea to the world!
The game isn't playable yet, but you can read this article with some info about the game!
A preview of what the box-art of Kopsocks will look like!
It was kinda hard to make it, I had to remove some additional art just to make the logo fit in... Less is more anyways!
There's going to be more variants of the box-art, like localized box-arts.
Yesterday was April 25, the day where Portugal stopped being in a dictatorship in 1974.
To celebrate that day, I drew one of my characters (Marchal) putting a clove on his rapier's tip, a nod to the military doing the same on their guns in the revolution.
Ah yes
Honic and Jails
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