2 years ago

An artwork for my dream game in development!

It features the 2 main characters and one of the villains (the shadowy figure), the city on the artwork was based on Lisbon.

(Made on "Sony Sketch")

#excalinine #art




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I put the new feature to the test, and it plays horrendous

So I might only apply this new mechanic to only specific enemies in specific areas or a specific object just for this.

But I'll give another shot at making this play better, otherwise...

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

I love ripping off very old game franchises from character to game mechanics without even knowing their existence

Just compare Koppy to this character ("Sparkster" I think) and the game mechanics in both games...

Yeah I'm def getting sued LOL

Introducing: Excalinine!

Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!

The project is on prototyping phase yet

(The game is unlisted for now)

#excalinine

"Spiraling fox"

spiral, swirl, whatever same thing

Procreate brush used: "Scallop"

Excalinine info

This is my dream game! I've been planning my ideas for this since early pandemic, and it's now time to show my idea to the world!

The game isn't playable yet, but you can read this article with some info about the game!

#excalinine

New update & Game's ROM now avaliable to download!

- Added title cards & bug fixes.

You can now download the ROM file of the game and play it locally through an emulator!

Read article for more instructions

Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did

How my game felt when I revisited its old versions: (Drew this with my right hand)

#Devruary Feedback on gameplay always comes first! It's helpful to make sure that your game is playable at all and to even tweak some elements to make it play even better.

Another mini comic!

These comics will be more of a "guide" to play the game rather than an actually story driven webcomic, but only for now as I want to start with simpler stuff.